THE UNWRITTEN

A field guide for your first life

Question the story.
Look after each other.

  1. Gather. Create a room and send its link to your family. Choose at least one Unwritten and one Echoed. Alone? Start a practice run.
  2. Prepare. The Unwritten pick two tools. The Echoed place up to three tricks. Everyone presses Ready, or the 90-second clock starts the expedition.
  3. Explore. Tap a place on the map to walk there. Observe for evidence. Restore the rain engine and ventilation, collect the heartwood memory, and return it to the Wake.
  4. Survive. The security shell flashes amber before striking. Move away or protect yourself. Water and leaking air can hurt; a frightening projection cannot.
  5. Return. Death regenerates your body after 12 seconds. The four-minute expedition can be attempted three times. Verified discoveries survive between attempts.
  6. As the Echoed. During expeditions, select a location, then send a shadow, broadcast a misleading message, or summon a real security strike. Each action has an 18-second cooldown.

Tap destinations or use arrow keys / WASD to choose a neighboring place. Use the buttons below the map to interact. Tools share eight charges per expedition; manual observation and repairs remain available. Play together on a call or in the same room, or use the quick signals.

This is the first playable chapter. Rooms last two hours. No account or microphone access is needed. Your name and game state are shared only with people in your room; its data is deleted when it expires. Your browser remembers your room seat so you can reconnect.